hikari 🌟 (falling into the sky) hikari@social.noyu.me

Open on social.noyu.me

magical girl on the Internet⭐️EN/SV/DE⭐️she

this will, hopefully, be my permanent public fediverse presence!

check out my site for links to other places: hikari.noyu.me/

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Rick @NanoSector@social.nanosector.nl

24 year old tech enthusiast. Has occasional bright moments. 🇳🇱🏳️‍🌈

Interests include gadgets, open source & #Linux, #Apple, #Nintendo, #LEGO, bicycle stuff & finding more every day. #PHP backend developer / devops engineer.

iris 🟡 @Iristallite@mastodon.social

gamer, programmer, writer (all hobbies) -- friendly catgirl nerd, who ironically has never owned a cat and currently has 2 dogs.

John Aaron @JohnAaron@social.treehouse.systems

hello, this is mostly a lurker account :)

aismallard @aismallard@woem.space

programmer, scp wiki author, admin, tech co-captain, wikijump dev. sometimes does other stuff. loves black cats. friend of blåhaj. (if we knew each other on the previous account I'll accept your follow request)

私の日本語は下手

fnix @fnix@hachyderm.io

Kartavya Vashishtha @desmondwillow@discuss.systems

Aria Desires @Gankra@toot.cat

It's me, the gay cat who maintains your docs

Author of The Rustonomicon and Learn Rust With Entirely Too Many Linked Lists. Also I made a lot of homestuck's games.

Making rust meta-devtools at axo.dev

Hovis @hovis@mastodon.social

All-around weirdo into computers and video games 🏳‍🌈 Not much of a poster

Anna @jellycrystals@universeodon.com

IB chemistry teacher in Queensland, Australia. Lover of innuendos, hair metal, and geekery. Sounds like fun doesn't it?! 🕹️🧪🛼
⚡ ⚡address = tragicmouth96@walletofsatoshi.com

Jernej Simončič � @jernej__s@infosec.exchange

searchable

Riley Labrecque🎏 @rlabrecque@mastodon.gamedev.place

Principal Software Engineer with a focus on Game Services. Creator of https://steamworks.github.io
Currently: Final Strike Games
Previously: Documentation for Valve

Piotr Siuszko @MevLyshkin@mastodon.gamedev.place

:unity: C# at day

:bevy: Rust at night
 
The Programmers’ Credo: we do these things not because they are easy, but because we thought they were going to be easy